TacticArc · Interactive experiences, purposefully built
Make it something
people can experience.
Branded experiences for your customers. Practical XR for training and visualisation. Hands-on support to get immersive projects delivered.


Find the right starting point
Three ways to work together.


01 / TacticArc Engage
Give your customers something to play.
Short, branded mobile experiences for customer-facing businesses, promotions and events. Customers scan, play and discover a personality or quiz score, with an optional offer.
Events from £39 · 30-day campaigns £59 · No subscription
Two experiences live now, with more in development.

02 / Applied XR Systems
Turn a complex idea into something people can explore.
Training scenarios, interactive visualisation and focused demonstrators. Built around the task, audience and device—not technology for its own sake.

03 / XR Delivery Support
Find the problem.
Move the build forward.
On-device checks, Unity XR diagnostics and bounded rescue work for teams who need clear evidence and a practical next step.
Practical experience behind the work
From a playable idea
to a useful system.
Founder Anthony McGill brings Unity and XR development experience across VR training, real-time 3D and browser-based engagement.


Selected examples include work delivered by Anthony before or outside TacticArc. They show relevant experience, not new TacticArc client endorsements.
Start with the outcome.
Tell us who it is for and what you want people to do. We’ll help identify a sensible first step.

