Engage · Applied XR · XR Delivery Support

Interactive systems for engagement, training and delivery.

TacticArc builds browser-based customer campaigns, applied XR systems and Unity/Quest delivery support around a clear business need—not technology for its own sake.

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TacticArc Engage interactive WebXR and 3D campaign platform

Three services

Move one clear need forward.

Choose the service closest to the outcome you need now.

TacticArc Pub Darts Quiz running as a browser campaign

TacticArc Engage

QR-based 30-day campaigns that turn a scan into a branded game, result and optional reward.

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VR training scenario developed in Unity for standalone Quest

Applied XR Systems

Training, simulation and interactive 3D visualisation delivered on the device that fits the problem.

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Verified delivery experience

Four VR training simulations
Unity/C# and standalone Quest delivery
Live browser-based 3D/AR platform
Founder-led development and testing

Why TacticArc

01

Right format first

Headset, desktop, mobile, tablet or browser—chosen around the task and deployment reality.

02

Contained first step

Begin with a campaign, check, Blueprint or demonstrator before a larger commitment.

03

Direct technical delivery

Work directly with the founder responsible for design, development and handover.

04

Evidence, not theatre

Receive analytics, findings, structured feedback or a defined demonstrator.

Shared process

From problem to evidence.

01

Define the problem

02

Select format and scope

03

Build, configure, test or diagnose

04

Deliver, measure and decide what comes next

Founder-led proof

Selected delivery and technical experience

TacticArc Coffee Personality browser-based campaign

TacticArc Engage

TacticArc’s live QR-led browser platform supports branded experiences, results, rewards and campaign analytics.

VR training scoring and feedback interface from founder delivery experience

Innovate UK KTP and VR training

Anthony participated in an Innovate UK KTP and led multiple VR training scenarios with interaction, assessment, scoring, feedback and reporting.

Abstract branded visual representing real-time 3D interaction systems

Real-time 3D systems

Experience across real-time 3D, spatial interfaces, browser delivery and immersive prototyping.

Branded visual representing 3D capture and production pipelines

3D capture and production

Experience with 3D modelling, photogrammetry, LiDAR capture, asset processing and real-time deployment.

Previous delivery experience was completed by Anthony McGill before or outside TacticArc Ltd where applicable.

Professional delivery

Clear outputs. Controlled delivery.

QA

Sample XR QA report

See the evidence structure used for reproducible issues and prioritised recommendations.

View a sample QA report →

Have one campaign, training problem, visualisation need or XR blocker to discuss?

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